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importscript [2025/09/09 14:39] collmasterimportscript [2025/09/09 14:52] (current) collmaster
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 {{ :add_project.png?nolink&200 |}} {{ :add_project.png?nolink&200 |}}
  
-NOTE: Many types of errors or omissions might occur during import. It is important that you do a full review of the content before proceeding.+NOTE: Many types of errors or omissions might occur during import. It is important that you do a full review of the content before sharing or inviting others to collaborate on the script. Some formatting can be handled differently in different versions of script software, and may not import correctly. If there are significant or consistent errors, please contact our team so that we can review the original script file and work to improve the import process.
  
 {{ :import_warning.png?nolink&200 |}} {{ :import_warning.png?nolink&200 |}}
  
-After import, you will land on the project page. From here, you can go straight to the script to check and/or start making edits.+After import, you will land on the project page. From here, you can go straight to the script to check and/or start making edits. 
  
 {{ :import_landing.png?nolink&400 |}} {{ :import_landing.png?nolink&400 |}}
 +
 +**Correcting Import Errors**
  
 We recommend going to the [[story|Story]] page and reviewing the list of characters and locations. The most common import error is that a character name was typed incorrectly in the original script, and was imported as two different characters.  We recommend going to the [[story|Story]] page and reviewing the list of characters and locations. The most common import error is that a character name was typed incorrectly in the original script, and was imported as two different characters. 
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 {{ :reassign_dialog.png?nolink&200 |}} {{ :reassign_dialog.png?nolink&200 |}}
  
-Locations and scenes are derived from properly formatted slug lines. If your slug lines do not follow the standard format (INT/EXT. Location - Sublocation - DAY/NIGHT) then mistakes are more likely to occur. +Locations and scenes are derived from properly formatted slug lines. If your slug lines do not follow the standard format (INT/EXT. Location - Sublocation - DAY/NIGHT) then mistakes are more likely to occur. Duplicate locations (i.e. School and Schoolhouse) can be merged the same way as duplicate characters. 
 + 
 +NOTE: Sluglines can only be edited from within the script editor, so changing the location from "Schoolhouse" to "School" does not change the text of the slugline for the scene. This is intentional so that alternative sluglines formats can be used within the script
importscript.1757453982.txt.gz · Last modified: by collmaster

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